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15
SoundData.h
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15
SoundData.h
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#ifndef SOUND_DATA_H
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#define SOUND_DATA_H
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#include <SDL3/SDL.h>
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class SoundData {
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public:
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bool is_played;
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bool loop;
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SDL_AudioSpec spec;
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Uint8 *buf;
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Uint32 len;
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};
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#endif
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