enable fonts to be loaded when windows has been installed other than default location
This commit is contained in:
@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <string>
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#include <string>
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#include <iostream>
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#include <iostream>
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@@ -5,8 +7,6 @@ using namespace std;
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include "../SDLHelpers.h"
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#include "Button.h"
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#include "Button.h"
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Button::Button(string text, SDL_Color color, SDL_Rect pos) : Item(pos) {
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Button::Button(string text, SDL_Color color, SDL_Rect pos) : Item(pos) {
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@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <string>
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#include <string>
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using namespace std;
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using namespace std;
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@@ -5,8 +7,6 @@ using namespace std;
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include "../SDLHelpers.h"
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#include "Checkbox.h"
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#include "Checkbox.h"
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bool isBetween(float a, float b, float c) {
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bool isBetween(float a, float b, float c) {
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@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <vector>
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#include <vector>
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using namespace std;
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using namespace std;
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@@ -6,8 +8,6 @@ using namespace std;
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include "../SDLHelpers.h"
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#include "Item.h"
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#include "Item.h"
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#include "Scrollbar.h"
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#include "Scrollbar.h"
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#include "Listbox.h"
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#include "Listbox.h"
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@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <iostream>
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#include <iostream>
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@@ -12,12 +14,9 @@ using namespace std;
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3/SDL_storage.h>
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#include <SDL3/SDL_storage.h>
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#include "../SDLHelpers.h"
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#include "Item.h"
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#include "Item.h"
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#include "Button.h"
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#include "Button.h"
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#include "Dialog.h"
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#include "Dialog.h"
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#include "Frame.h"
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#include "DlgMainMenu.h"
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#include "DlgMainMenu.h"
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@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <string>
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#include <string>
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#include <iostream>
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#include <iostream>
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@@ -6,8 +8,6 @@ using namespace std;
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include "../SDLHelpers.h"
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#include "DropDownList.h"
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#include "DropDownList.h"
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#include "DlgDropDownList.h"
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#include "DlgDropDownList.h"
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@@ -1,3 +1,5 @@
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#include "../SDLHelpers.h"
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#include <string>
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#include <string>
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using namespace std;
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using namespace std;
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@@ -5,8 +7,6 @@ using namespace std;
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include "../SDLHelpers.h"
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#include "Listbox.h"
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#include "Listbox.h"
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Listbox::Listbox(vector<string> list, int item_size, SDL_Rect pos) : Item(pos) {
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Listbox::Listbox(vector<string> list, int item_size, SDL_Rect pos) : Item(pos) {
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18
SDLHelpers.h
18
SDLHelpers.h
@@ -8,6 +8,10 @@
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#include <iostream>
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#include <iostream>
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#include <cmath>
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#include <cmath>
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#ifdef SDL_PLATFORM_WINDOWS
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#include <windows.h>
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#endif
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static const char *font_paths[] = {"C:/windows/fonts/", "/usr/share/fonts/TTF/", "./"};
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static const char *font_paths[] = {"C:/windows/fonts/", "/usr/share/fonts/TTF/", "./"};
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static const short font_path_count = 3;
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static const short font_path_count = 3;
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@@ -31,14 +35,26 @@ static SDL_Color getColor(Uint8 r, Uint8 g, Uint8 b) {
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static TTF_Font *openFont(std::vector<std::string> fonts, int size) {
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static TTF_Font *openFont(std::vector<std::string> fonts, int size) {
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TTF_Font *font = NULL;
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TTF_Font *font = NULL;
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for (int x = 0; x < fonts.size(); x++) {
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for (int x = 0; x < fonts.size(); x++) {
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#ifdef SDL_PLATFORM_WINDOWS
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TCHAR windir[MAX_PATH];
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GetWindowsDirectory(windir, MAX_PATH);
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std::string windir_s(windir);
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windir_s.append("/fonts/");
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windir_s.append(fonts[x]);
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font = TTF_OpenFont(windir_s.c_str(), size);
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if (font) {
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return font;
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}
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#endif
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for (int y = 0; y < font_path_count; y++) {
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for (int y = 0; y < font_path_count; y++) {
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std::string val(font_paths[y]);
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std::string val(font_paths[y]);
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val.append(fonts[x]);
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val.append(fonts[x]);
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font = TTF_OpenFont(val.c_str(), size);
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font = TTF_OpenFont(val.c_str(), size);
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if (font)
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if (font) {
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return font;
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return font;
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}
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}
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}
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}
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}
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return NULL;
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return NULL;
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}
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}
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