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2 Commits

9 changed files with 53 additions and 19 deletions

View File

@@ -22,6 +22,7 @@ Animal::Animal(string skin) {
cur = 0;
viime_event = 0;
state_changed = false;
animation_i = 0;
// set rand seed
SDL_srand(0);
@@ -31,6 +32,11 @@ Animal::Animal(string skin) {
}
Animal::~Animal() {
for (unsigned i = 0; i < states.size(); i++) {
if (states[i]) {
delete states[i];
}
}
}
SDL_Surface *Animal::readImg(string skin, string state_name, int num) {
@@ -79,6 +85,12 @@ void Animal::readSkin(string skin) {
State feat;
char prev_chr;
for (unsigned i = 0; i < states.size(); i++) {
if (states[i]) {
delete states[i];
}
}
states.clear();
special_states.clear();
random_states.clear();
@@ -150,11 +162,11 @@ void Animal::readSkinStep(string skin, char chr, string &buf, string &key, State
prev_chr = chr;
}
void Animal::readSkinFill(string skin, State feat) {
states.push_back(feat);
void Animal::readSkinFill(string skin, State &feat) {
cur_state = new State(feat);
states.push_back(cur_state);
// Load images to memory
cur_state = &states.back();
for (int x = 0; x < cur_state->count; x++) {
cur_state->imgs.push_back(NULL);
cur_state->imgs[x] = readImg(skin, cur_state->img_name, x);

View File

@@ -30,6 +30,13 @@ class State {
vector<SDL_Surface *> imgs;
SoundData sound_data;
~State() {
for (unsigned i = 0; i < imgs.size(); i++) {
if (imgs[i]) {
SDL_DestroySurface(imgs[i]);
}
}
}
};
class Animal {
@@ -40,7 +47,7 @@ class Animal {
SDL_Surface *readImg(string skin, string state_name, int num);
void readSkin(string file);
void readSkinStep(string skin, char chr, string &buf, string &key, State &state, char &prev_chr);
void readSkinFill(string skin, State state);
void readSkinFill(string skin, State &state);
void createShape(int num, int w, int h);
void move();
void animate(bool reset);
@@ -57,7 +64,7 @@ class Animal {
SDL_Rect disp_pos; // has display width and height and window posiion on it
vector<State> states;
vector<State *> states;
vector<State *> special_states;
State *cur_state;
vector<State *> random_states;

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <string>
#include <iostream>
@@ -5,8 +7,6 @@ using namespace std;
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "Button.h"
Button::Button(string text, SDL_Color color, SDL_Rect pos) : Item(pos) {

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <string>
using namespace std;
@@ -5,8 +7,6 @@ using namespace std;
#include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "Checkbox.h"
bool isBetween(float a, float b, float c) {

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <vector>
using namespace std;
@@ -6,8 +8,6 @@ using namespace std;
#include <SDL3_image/SDL_image.h>
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "Item.h"
#include "Scrollbar.h"
#include "Listbox.h"

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <string>
#include <vector>
#include <iostream>
@@ -12,12 +14,9 @@ using namespace std;
#include <SDL3_ttf/SDL_ttf.h>
#include <SDL3/SDL_storage.h>
#include "../SDLHelpers.h"
#include "Item.h"
#include "Button.h"
#include "Dialog.h"
#include "Frame.h"
#include "DlgMainMenu.h"

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <string>
#include <iostream>
@@ -6,8 +8,6 @@ using namespace std;
#include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "DropDownList.h"
#include "DlgDropDownList.h"

View File

@@ -1,3 +1,5 @@
#include "../SDLHelpers.h"
#include <string>
using namespace std;
@@ -5,8 +7,6 @@ using namespace std;
#include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "Listbox.h"
Listbox::Listbox(vector<string> list, int item_size, SDL_Rect pos) : Item(pos) {

View File

@@ -8,6 +8,10 @@
#include <iostream>
#include <cmath>
#ifdef SDL_PLATFORM_WINDOWS
#include <windows.h>
#endif
static const char *font_paths[] = {"C:/windows/fonts/", "/usr/share/fonts/TTF/", "./"};
static const short font_path_count = 3;
@@ -31,14 +35,26 @@ static SDL_Color getColor(Uint8 r, Uint8 g, Uint8 b) {
static TTF_Font *openFont(std::vector<std::string> fonts, int size) {
TTF_Font *font = NULL;
for (int x = 0; x < fonts.size(); x++) {
#ifdef SDL_PLATFORM_WINDOWS
TCHAR windir[MAX_PATH];
GetWindowsDirectory(windir, MAX_PATH);
std::string windir_s(windir);
windir_s.append("/fonts/");
windir_s.append(fonts[x]);
font = TTF_OpenFont(windir_s.c_str(), size);
if (font) {
return font;
}
#endif
for (int y = 0; y < font_path_count; y++) {
std::string val(font_paths[y]);
val.append(fonts[x]);
font = TTF_OpenFont(val.c_str(), size);
if (font)
if (font) {
return font;
}
}
}
return NULL;
}