Files
SDLRousku/NewDialogs/DropDownList.cpp
2024-12-05 20:49:37 +02:00

159 lines
4.3 KiB
C++

#include <string>
#include <iostream>
using namespace std;
#include <SDL3/SDL.h>
#include <SDL3_ttf/SDL_ttf.h>
#include "../SDLHelpers.h"
#include "DropDownList.h"
#include "DlgDropDownList.h"
DropDownList::DropDownList(vector<string> list, vector<Dialog *> *dialogs, SDL_Rect pos) : Item(pos) {
this->list = list;
this->dialogs = dialogs;
selected = 0;
pressed = false;
listbox_item_size = 20;
value_changed_func = NULL;
setSurface(SDL_CreateSurface(getPos()->w, getPos()->h, SDL_GetPixelFormatForMasks(32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000)));
drawDropDownList();
}
DropDownList::~DropDownList() {
SDL_DestroySurface(getSurface());
}
void DropDownList::drawDropDownList() {
listbox_height = list.size() * listbox_item_size;
SDL_Surface *surface = getSurface();
int w = getPos()->w;
int h = getPos()->h;
Uint32 *p = (Uint32 *) surface->pixels;
SDL_Color color;
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
if (y == 0 || y == h-1 || x == 0 || x == w-1 || x == w-18) {
color.r = 0;
color.g = 0;
color.b = 0;
} else {
color.r = 255;
color.g = 255;
color.b = 255;
}
*p = SDL_MapRGB(SDL_GetPixelFormatDetails(surface->format), NULL, color.r, color.g, color.b);
p++;
}
}
//drawing arrow
p = (Uint32 *) surface->pixels;
int posx = w - 13;
int posy = h / 2 - 2;
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 8 - y * 2; x++) {
p[(posy + y) * w + (posx + x + y)] = SDL_MapRGB(SDL_GetPixelFormatDetails(surface->format), NULL, color.r, color.g, color.b);
}
}
SDL_Color text_color = {0, 0, 0};
vector<string> fonts;
fonts.push_back("ariblk.ttf");
fonts.push_back("FreeSans.ttf");
fonts.push_back("DejaVuSans.ttf");
fonts.push_back("arial.ttf");
TTF_Font *font = openFont(fonts, 14);
SDL_Surface *text_surface;
if (!font)
cout << "TTF_OpenFont is broken!" << endl;
if(!(text_surface = TTF_RenderText_Blended(font, list[selected].c_str(), list[selected].length(), text_color)))
cout << SDL_GetError() << endl;
SDL_Rect pos;
pos.x = 8;
pos.y = surface->h / 2 - text_surface->h / 2;
SDL_BlitSurface(text_surface, NULL, surface, &pos);
SDL_DestroySurface(text_surface);
TTF_CloseFont(font);
}
bool DropDownList::onMousePress(int x, int y) {
bool is_in_x = x > getPos()->x && x < getPos()->x + getPos()->w;
bool is_in_y = y > getPos()->y && y < getPos()->y + getPos()->h;
if (is_in_x && is_in_y) {
//setSurface(buttonDown);
pressed = true;
return true;
}
return false;
}
void DropDownList::onMouseRelease(int x, int y) {
bool is_in_x = x > getPos()->x && x < getPos()->x + getPos()->w;
bool is_in_y = y > getPos()->y && y < getPos()->y + getPos()->h;
if (is_in_x && is_in_y && pressed) {
int height;
bool add_scrollbar;
if (listbox_height < 200) {
height = listbox_height;
add_scrollbar = false;
} else {
height = 200;
add_scrollbar = true;
}
dialogs->push_back(new DlgDropDownList(this, getRect(getPos()->x, getPos()->y + getPos()->h, getPos()->w, height), add_scrollbar));
}
//setSurface(buttonUp);
pressed = false;
}
vector<string> DropDownList::getList() {
return list;
}
void DropDownList::setSelected(int selected) {
this->selected = selected;
if (value_changed_func) {
(*value_changed_func)(p, this);
}
drawDropDownList();
}
void DropDownList::setValueChangedFunc(void (*value_changed_func)(void *p, Item *i), void *p) {
this->value_changed_func = value_changed_func;
this->p = p;
}
string DropDownList::getString() {
return list[selected];
}
void DropDownList::reset() {
list.clear();
}
void DropDownList::add(string s) {
list.push_back(s);
}
bool DropDownList::select(string s) {
for (int x = 0; x < list.size(); x++) {
if (list[x].compare(s) == 0) {
setSelected(x);
return true;
}
}
return false;
}
int DropDownList::getListboxItemSize() {
return listbox_item_size;
}
int DropDownList::getListboxHeight() {
return listbox_height;
}